Eric Kortig (NPC)
- September 19th, 2010
- Posted in City Tales
- By Mike
- Write comment
CG human Commoner 2/Rogue 1
Eric likes to think he has everything under control.
He doesn’t.
Eric was born and raised in the farmlands outside Otraxis. When his father died suddenly with his hidden gambling debts unpaid, Eric’s poverty-stricken family was left in something of a bind–they didn’t have the money to pay the standover men who demanded recompense, and they couldn’t offer anything of value in barter or down-payment. Eric has, consequently, turned to a life of crime in order to pay off his father’s debts.
Snatching up a shortsword that is more heirloom than weapon of war, and creating his own armour out of heavy woolen blankets, Eric is every inch the bumbling buffoon. What he doesn’t realise is that the shortsword he treats so carelessly is–below the patina of rust–an intelligent magical weapon worth more than his family’s entire farmstead and all the land they work.
Eric owes the fact that he is still alive to the weapon–when Eric is faced with a foe he can’t beat or escape from, it unleashes its special ability to daze its opponents. That, and the fact that the weapon cannot kill unless a command word is spoken, has kept Eric out of any serious trouble so far.
Eric stalks the streets of Otraxis at night, waylaying the rich and adding their coins to his own purse. He hasn’t been caught yet, but it’s only a matter of time, and when he is the men who are looking for money won’t be too happy to find that he’s been holding out on them with his family’s magical sword…
Eric’s Sword
+1 merciful keen shortsword, Int 12, Wis 10, Cha 12, Ego 6
Daze monster 3/day

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